3D Graphics & Animation, second edition: на английском языке с CD

Mark Giambruno

Contents At a Glance
1 The Virtual Path
2 Delving into Cyberspace
3 3D Modeling
4 Modeling: Beyond the Basics
5 Low-Poly Modeling
6 Texture Mapping
7 Lighting
8 The Camera
9 Animation
10 Rendering and Output
11 The Reel
A Glossary of Terms
B Contributors
Interview index
Tutorial Index
Index

On the CD-ROM
12 Getting the Job
C Recommended References
D Resources
E Hardware and Software Selection
F Hardware and Software Products
G Planning and Organization