Antiportal

Antiportal

Lambert M. Surhone, Mariam T. Tennoe, Susan F. Henssonow

     

бумажная книга



Издательство: Книга по требованию
Дата выхода: июль 2011
ISBN: 978-6-1346-1853-3
Объём: 104 страниц
Масса: 178 г
Размеры(В x Ш x Т), см: 23 x 16 x 1

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. In computer-generated imagery and real-time 3D computer graphics, antiportal rendering is a way to reduce overdraw (the rendering of detail which will not be in the final image), and in this way to optimize draw speed. Antiportals are related to portals, and are the inverse. An antiportal (or occluder) works by defining a plane or volume which can never be seen through, normally by placing it within an opaque object. The renderer uses this to quickly calculate which objects/faces/verticies lie behind the antiportal, and so are out of line of sight, so do not need to be rendered.

Данное издание не является оригинальным. Книга печатается по технологии принт-он-деманд после получения заказа.

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