Издательство: | Книга по требованию |
Дата выхода: | июль 2011 |
ISBN: | 978-6-1307-5768-7 |
Объём: | 152 страниц |
Масса: | 252 г |
Размеры(В x Ш x Т), см: | 23 x 16 x 1 |
A branch (or jump on some computer architectures, such as the PDP-8 and Intel x86) is a point in a computer program where the flow of control is altered. The term branch is usually used when referring to a program written in machine code or assembly language; in a high-level programming language, branches usually take the form of conditional statements, subroutine calls or GOTO statements. An instruction that causes a branch, a branch instruction, can be taken or not taken: if a branch is not taken, the flow of control is unchanged and the next instruction to be executed is the instruction immediately following the current instruction in memory; if taken, the next instruction to be executed is an instruction at some other place in memory. There are two usual forms of branch instruction: a conditional branch that can be either taken or not taken, depending on a condition such as a CPU flag, and an unconditional branch which is always taken.
Данное издание не является оригинальным. Книга печатается по технологии принт-он-деманд после получения заказа.