Bump Mapping

Bump Mapping

Frederic P. Miller, Agnes F. Vandome, John McBrewster

     

бумажная книга



Издательство: Книга по требованию
Дата выхода: июль 2011
ISBN: 978-6-1328-3888-9
Объём: 72 страниц
Масса: 129 г
Размеры(В x Ш x Т), см: 23 x 16 x 1

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. Bump mapping is a computer graphics technique in which a perturbation to the surface normal of the object being rendered is looked up in a texture map at each pixel and applied before the illumination calculation is done. The result is a richer, more detailed surface representation that more closely resembles the details inherent in the natural world. Normal and parallax mapping are the most commonly used ways of making bumps, using new techniques that makes bump mapping using a greyscale obsolete.

Данное издание не является оригинальным. Книга печатается по технологии принт-он-деманд после получения заказа.

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