Camping (video gaming)

Camping (video gaming)

Frederic P. Miller, Agnes F. Vandome, John McBrewster

     

бумажная книга



Издательство: Книга по требованию
Дата выхода: июль 2011
ISBN: 978-6-1317-1709-3
Объём: 84 страниц
Масса: 147 г
Размеры(В x Ш x Т), см: 23 x 16 x 1

High Quality Content by WIKIPEDIA articles! In video gaming, camping is a tactic of waiting for enemies to come to the player or useful objects to appear rather than actively seeking them out. Players camp in order to gain an advantage over their opponents. Camping is usually associated with online multiplayer shooter video games such as Call of Duty and Halo. In most games, camping is a legitimate style of play. It often proves frustrating, particularly to newer players, as it rewards those who invest a considerable amount of time in the game; as well as those with accurate aim. Among some players, camping is considered tantamount to cheating, especially in deathmatch-type games. The most common reason for this is that if every player camps, there will be no opportunities for players to come into conflict, and thus there will be no game at all. Those players choosing to camp are playing on the lack of patience in other players, counting on them to come after them first.

Данное издание не является оригинальным. Книга печатается по технологии принт-он-деманд после получения заказа.

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