Chipmunk Physics Engine

Chipmunk Physics Engine

Lambert M. Surhone, Mariam T. Tennoe, Susan F. Henssonow

     

бумажная книга



Издательство: Книга по требованию
Дата выхода: июль 2011
ISBN: 978-6-1332-8258-2
Объём: 108 страниц
Масса: 184 г
Размеры(В x Ш x Т), см: 23 x 16 x 1

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. The Chipmunk SDK is a portable open-source 2D physics engine written in C99 by Scott Lembcke and published under the MIT license. Ruby bindings are provided, and third party interfaces for Python , Haskell and OCaml are also available. Chipmunk is supported by both the Aerosol and cocos2d-iphone game libraries.Chipmunk supports multiple collision primitives attached to a single rigid body and bodies may be joined by constraints. It has a flexible collision detection system with layers, exclusion groups and collision callbacks. Callbacks are defined based on user definable "collision types" and may reject collisions and even override the calculation of friction and elasticity coefficients.

Данное издание не является оригинальным. Книга печатается по технологии принт-он-деманд после получения заказа.