Computational Steering

Computational Steering

Lambert M. Surhone, Mariam T. Tennoe, Susan F. Henssonow

     

бумажная книга



Издательство: Книга по требованию
Дата выхода: июль 2011
ISBN: 978-6-1335-8405-1
Объём: 60 страниц
Масса: 111 г
Размеры(В x Ш x Т), см: 23 x 16 x 1

High Quality Content by WIKIPEDIA articles! Computational steering is the practice of manually intervening with an otherwise autonomous computational process, to change its outcome. The term is commonly used within the numerical simulation community, where it more specifically refers to the practice of interactively guiding a computational experiment into some region of interest. A simple, but contrived, example of computational steering is: * In a simulated chess match with two automated players: manually forcing a certain move at a particular time for one player, to change the evolution of the game. Some real examples of computational steering are: * In a population dynamics simulation: changing selection pressures exerted between hosts and parasites, to examine the effect on their coevolution. * In a fluid dynamics simulation: resetting the phase state of an immiscible fluid, to speed the search for its critical separation temperature.

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