Development history of The Elder Scrolls series

Development history of The Elder Scrolls series

Jesse Russell Ronald Cohn

     

бумажная книга



ISBN: 978-5-5105-8713-5

High Quality Content by WIKIPEDIA articles! The development history of The Elder Scrolls series began in 1992, when the staff of Bethesda Softworks, which had until then been a predominantly sports game-producing company, decided to shift the focus of their upcoming Arena from arena combat into role-playing. In 1994, the team released the first-person RPG The Elder Scrolls: Arena for DOS PC systems. The Elder Scrolls II: Daggerfall, the next series game, was published in 1996. Fueled by the modest success of Arena, Daggerfall attempted to create a game world larger than Great Britain, rendered in a fully 3D engine, and build a skill-system that revolved around skill building rather than experience gains. Daggerfall suffered from that very ambition: rushed to publication, the game was found tortuously buggy, and prohibitively hardware-intensive.