Machinima: Virtual Filmmaking

Machinima: Virtual Filmmaking

Jesse Russell Ronald Cohn

     

бумажная книга



ISBN: 978-5-5090-4799-2

High Quality Content by WIKIPEDIA articles! Machinima: Virtual World Filmmaking is a form of cinematic expression that documents life within virtual spaces, and draws connections between virtuality and reality. It is also the premise of the book, Machinima: The Art and Practice of Virtual Filmmaking by Dr. Phylis Johnson and Donald Pettit (McFarland Press, in press, late 2011). The book elaborates extensively on the subsequent ideas and offers detailed examples and professional accounts (i.e. interviews with leaders in the field) of machinima`s practice in the past and present and speculations for its use by mainstream and independent filmmakers/producers in the near future. Machinima is virtual filmmaking, and the relevance of recent machinima to some is that it conveys underlying emotions and motivation for participants of virtual worlds like Second Life to express daily life, love, and art through the metaverse. Other machinima have originated from games and virtual worlds that are not designed to allow for content creation, and subsequently the producer is limited to whatever characters and sets exist within the 2D or 3D environment. Virtual filmmaking is minimally the process of capturing and constructing images within virtual environments to tell a story through iconic representation in various forms and genres. A good storyline taps into the human soul, and machinima is not different in that respect.

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