Micromanagement (gameplay)

Micromanagement (gameplay)

Frederic P. Miller, Agnes F. Vandome, John McBrewster

     

бумажная книга



Издательство: Книга по требованию
Дата выхода: июль 2011
ISBN: 978-6-1318-5435-4
Объём: 108 страниц
Масса: 184 г
Размеры(В x Ш x Т), см: 23 x 16 x 1

High Quality Content by WIKIPEDIA articles! In gaming, micromanagement describes small, detailed gameplay elements that must be manually addressed by the player. It appears in a wide range of games including strategy video games, construction and management simulations and pet-raising simulations. Micromanagement has been a controversial aspect of game design for many years: some gamers regard it as an unwelcomed distraction from higher levels of strategic thinking, and some games try to minimize it; some players and designers treat it as an important skill, and one that is necessary if the game is to support top-level competitions; and some enjoy opportunities to use tactical skill in combat but dislike having to do a lot of detailed work when managing their economies.

Данное издание не является оригинальным. Книга печатается по технологии принт-он-деманд после получения заказа.

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