ISBN: | 978-5-5144-4290-4 |
High Quality Content by WIKIPEDIA articles! A playtest is the process by which a game designer tests a new game for bugs and design flaws before bringing it to market. Playtests can be run "open", "closed", "beta", or otherwise, and are very common with computer games, board games and role-playing games, where they have become an established part of the quality control process.