Robert Penners Programming Macromedia Flash MX

Robert Penners Programming Macromedia Flash MX

Robert Penner

     

бумажная книга



Издательство: Osborne/McGrawHill
Дата выхода: декабрь 2009
ISBN: 0-07-222356-1
Объём: 480 страниц

Renowned Flash wizard and innovator Robert Penner reveals the fascinating programming and design concepts behind his signature creations. Detailing his groundbreaking designs, this book showcases Penners work that merges math and design with Flash. Youll get an inside look at his sophisticated and unique approach to design--which incorporates advanced ActionScript programming--and discover exclusive techniques associated with some of the most groundbreaking interactive designs ever created.

"Gives Macromedia Flash developers the foundational best-practice OOP examples theyve been craving for years. New and experienced OOP programmers will appreciate Penners reassuring hand." --Colin Moock, Author of ActionScript: The Definitive Guide

Robert Penner--a renowned ActionScript innovator--shares his extensive insights into the world of Macromedia Flash programming. A Macromedia Flash disciple, Penner shares his genius in integrating the complexities of mathematics and physics with the calm, clean aesthetic of Macromedia Flash graphics. Learn the elemental theories of space, math, color, motion, and shape, then discover practical methods of employing theory to create a hybrid of organic and technological beauty. From the mechanics of motion design and architecture, to the industrial-strength object-oriented code that will help you create colors, sounds, motion, and interaction, Robert Penners Programming Macromedia Flash MX will take you to the limits of your imagination.

Understand mathematical principles and their possibilities within Macromedia Flash
Extend Macromedia Flash with the versatility and strength of object-oriented ActionScript
Follow case studies to understand the thought process behind a snow storm, fractal dancer, and aurora borealis
Create dynamic Macromedia Flash design and animation with ActionScript