Shading Language

Shading Language

Lambert M. Surhone, Mariam T. Tennoe, Susan F. Henssonow

     

бумажная книга



Издательство: Книга по требованию
Дата выхода: июль 2011
ISBN: 978-6-1332-0172-9
Объём: 88 страниц
Масса: 153 г
Размеры(В x Ш x Т), см: 23 x 16 x 1

Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. A shading language is a special programming language adapted to map on shader programming. Those kind of languages usually have special data types like color and normal. Because of the various target markets of 3D graphics, different shading languages have been developed: a brief overview is given below.Shading languages used in offline rendering are geared towards maximum image quality. Material properties are totally abstracted, little programming skill and no hardware knowledge is required. These kind of shaders are often developed by artists to get the right "look", just as texture mapping, lighting and other facets of their work.

Данное издание не является оригинальным. Книга печатается по технологии принт-он-деманд после получения заказа.

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