Speedrun

Speedrun

Jesse Russell Ronald Cohn

     

бумажная книга



ISBN: 978-5-5093-8047-1

High Quality Content by WIKIPEDIA articles! A speedrun is a play-through, or recording thereof, of a whole video game or a selected part of it (such as a single level) performed with the intent of completing it as fast as possible, optionally under certain prerequisites, mainly for the purposes of entertainment and competition. The term, a compound of the words speed and run (as in "running" through a game, referring to the playing of a game) is only used in the context of games that were not originally or primarily designed with fast completion in mind (one generally does not speedrun a racing game; in those cases the game`s standard setting for achieving and recording fast times is called a time attack or time trial mode). Commonly, speedruns are recorded on either an analog media such as a video tape (predominantly when games on consoles are concerned), or as a digital file, by the people ("players") who make them, for entertainment, time refinement, or verifiability purposes. Entertainment has traditionally been the reason for the creation of speedruns, as the phenomenon was originally devised by enthusiasts who began comparing each other`s playing skills via movies exchanged over the Internet, while verifiability stems from the necessity to provide evidence that one`s playthrough went by the typical or game-specific speedrun rules and thus counts as a valid attempt to beat the record.