Unigine

Unigine

Lambert M. Surhone, Miriam T. Timpledon, Susan F. Marseken

     

бумажная книга



Издательство: Книга по требованию
Дата выхода: июль 2011
ISBN: 978-6-1321-7649-3
Объём: 100 страниц
Масса: 172 г
Размеры(В x Ш x Т), см: 23 x 16 x 1

High Quality Content by WIKIPEDIA articles! Unigine is a proprietary cross-platform middleware, developed by Unigine Corp. It is used as either a game engine or as an engine for VR systems. The middleware is aimed to the wide market, so there are various licenses of Unigine, including special ones for independent developers. Unigine currently has support for OpenGL 4.0 and DirectX 11. The name "Unigine" means "universal engine" or "unique engine". Unigine Engine tech demos are included as part of the Phoronix Test Suite for benchmarking purposes on Linux systems. The roots of Unigine are in the Frustum open source project, which was initiated in 2002 by Alexander "Frustum" Zaprjagaev, who is currently a co-founder (along with Denis Shergin, CEO) and CTO of Unigine Corp, and is the Lead Developer of the Unigine engine. There are currently twenty four licensees of Unigine, with fourteen of those being used for game development.[4] Unigine Corp is also building an independent game using the engine.

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