Vortex (Physics Engine)

Vortex (Physics Engine)

Lambert M. Surhone, Mariam T. Tennoe, Susan F. Henssonow

     

бумажная книга



Издательство: Книга по требованию
Дата выхода: июль 2011
ISBN: 978-6-1313-9856-8
Объём: 124 страниц
Масса: 209 г
Размеры(В x Ш x Т), см: 23 x 16 x 1

High Quality Content by WIKIPEDIA articles! Vortex is a real-time, high-fidelity physics engine developed by CMLabs Simulations that simulates rigid body dynamics, collision detection, contact determination, and dynamic reactions. Vortex adds accurate physical motion and interactions to objects in visual-simulation applications for operator training, mission planning, product concept validation, vehicle and robotics testing, haptics devices, immersive and virtual reality (VR) environments.The Vortex C++ SDK has several modules that simulate physics-based particles, sensors, floating bodies, cable systems, grasping, and wheeled and tracked vehicles. Developers integrate their projects into 3D visualization frameworks such as OpenSceneGraph (OSG) and Vega Prime, and deploy them in environments that contain software-in-the-loop (SIL), MATLAB, hardware-in-the-loop (HIL), and motion platform components.

Данное издание не является оригинальным. Книга печатается по технологии принт-он-деманд после получения заказа.

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